diff --git a/starsector-core/data/config/settings.json.back b/starsector-core/data/config/settings.json index 1220fb6..46d213a 100755 --- a/starsector-core/data/config/settings.json.back +++ b/starsector-core/data/config/settings.json @@ -805,8 +805,8 @@ "suppliesPerShipOverMaxInFleet":0.2, # this is actually a fraction for the total maintenance cost, this * (ships - maxShipsInFleet) "showMaxShipsWidgetAtShips":25, - "maxShipsInFleet":30, - "maxShipsInAIFleet":30, + "maxShipsInFleet":40, + "maxShipsInAIFleet":40, "maxOfficersInAIFleet":10, # should match what a max-skill player can get # when activating the "speed up time" control, has to be an integer >= 2 @@ -856,9 +856,9 @@ "minBattleSize":200, # in supplies-to-recover. min value for settings slider "defaultBattleSize":400, # in supplies-to-recover. starting value for settings slider - "maxBattleSize":400, # in supplies-to-recover. max value for settings slider + "maxBattleSize":800, # in supplies-to-recover. max value for settings slider "stationDeploymentBonusMult":1, # battlesize is increased by (station cost * this) deployment points - "minFractionOfBattleSizeForSmallerSide":0.4, + "minFractionOfBattleSizeForSmallerSide":0.49, # the smaller of these two values is used "maxDisengageSize":150, # maximum number of supplies-to-recover cost before a fleet can't participate in a disengage-style battle